Due: 22 Nov 2009
Create a 10 seconds (i.e. 240 frames) particle animation.
Your scene should contains at least two POP NETWORK.
One POP NETWORK should be rendered as sprites. The other one can be rendered as sphere, or you can copy other shapes onto the particles.
You can use seperate GEOMETRY, one for each network, because you need to assign different materials on them.
Of course, you can add other stuffs to enhance the scene.
Hand-in the Houdini file (.hipnc), the sprite images, and the final video (or the rendered image sequences in case you don't know how to generate video).
I will setup the ACS system. In case your file size are too big, you can go to W:\SM4123\assignment3, create a sub-folder using your student ID as the sub-folder name, and then copy your files there.
** END **