MAYWA DENKI 明和電機 live in Hong Kong
4 Comments Published by Bryan on Thursday, August 31, 2006 at 10:53 AM.
I believe most of us are familiar with the 'useless' products of Maywa Denki. Its live show in Hong Kong is another interesting programme by LCSD in the autumn. Details,

Image from LCSD
20-21.10.2006 (Fri - Sat)
8:00 - 9:00 pm
Concert Hall, Hong Kong City Hall
Maywa Denki can be found at http://www.maywadenki.com

Image from LCSD
20-21.10.2006 (Fri - Sat)
8:00 - 9:00 pm
Concert Hall, Hong Kong City Hall
Maywa Denki can be found at http://www.maywadenki.com
The Laws of Simplicity (Simplicity: Design, Technology, Business, Life)
5 Comments Published by - on Tuesday, August 29, 2006 at 9:14 PM.
Book Description
Finally, we are learning that simplicity equals sanity. We're rebelling against technology that's too complicated, DVD players with too many menus, and software accompanied by 75-megabyte "read me" manuals. The iPod's clean gadgetry has made simplicity hip. But sometimes we find ourselves caught up in the simplicity paradox: we want something that's simple and easy to use, but also does all the complex things we might ever want it to do. In The Laws of Simplicity, John Maeda offers ten laws for balancing simplicity and complexity in business, technology, and design--guidelines for needing less and actually getting more.
photo and information from: Amazon
http://www.amazon.com/gp/product/0262134721/sr=1-1/qid=1156710792/ref=pd_bbs_1/104-9448682-8823967?ie=UTF8&s=books
New Media Art
by Mark Tribe - founder of Rhizome media art resources, Reena Jana - art critic

Image from Taschen
The first article: Art in the age of digital distribution, gives the clue that the focus of the book is on digital distribution, rather than digital production. Majority of the works selected can be put into the existing and seemingly out-dated Net Art category.
The book starts by the description of Jodi and in a sea of terms used recently in the art scene, Digital art, Computer art, Multimedia art and Interactive art. It tries to provide a scope for the subject matter.
On page 5: ...We locate New Media art as a subset of two broader categories: Art and Technology and Media Art. Art and Technology refers to practices, such as Electronic art, Robotic art and Genomic art, that involve technologies which are new but not necessarily media-related. Media art includes Video art, Transmission art and Experimental Film – art forms that incorporate media technologies which by the 1990s were no longer new...The historical references it listed are mainly Dada, Pop art and Video art. Net art is the beginning with the proliferation of the Internet use. Software art, Game art, New Media installation and New Media performance are other significant genres in the period.
The participants in the new media art are often in form of artist collectives and sometimes the audience takes active participation in the works. The material can be re-mix or appropriation of existing media elements. The collaborative mode of production is also similar to the nature of open source software development. Hacktivism and the ideas of hacking play a key role in new media art. There are works that take hacking beyond the virtual world and become public interventions. In online communication environment, examples of fake and performative identities are listed. Networking technologies enable the production of a number of telepresence project and also give rise to the issue of global surveillance. Different institutes establish festivals, research centres and archival projects in various part of the world starting around 1980s.
by Mark Tribe - founder of Rhizome media art resources, Reena Jana - art critic

Image from Taschen
The first article: Art in the age of digital distribution, gives the clue that the focus of the book is on digital distribution, rather than digital production. Majority of the works selected can be put into the existing and seemingly out-dated Net Art category.
The book starts by the description of Jodi and in a sea of terms used recently in the art scene, Digital art, Computer art, Multimedia art and Interactive art. It tries to provide a scope for the subject matter.
On page 5: ...We locate New Media art as a subset of two broader categories: Art and Technology and Media Art. Art and Technology refers to practices, such as Electronic art, Robotic art and Genomic art, that involve technologies which are new but not necessarily media-related. Media art includes Video art, Transmission art and Experimental Film – art forms that incorporate media technologies which by the 1990s were no longer new...The historical references it listed are mainly Dada, Pop art and Video art. Net art is the beginning with the proliferation of the Internet use. Software art, Game art, New Media installation and New Media performance are other significant genres in the period.
The participants in the new media art are often in form of artist collectives and sometimes the audience takes active participation in the works. The material can be re-mix or appropriation of existing media elements. The collaborative mode of production is also similar to the nature of open source software development. Hacktivism and the ideas of hacking play a key role in new media art. There are works that take hacking beyond the virtual world and become public interventions. In online communication environment, examples of fake and performative identities are listed. Networking technologies enable the production of a number of telepresence project and also give rise to the issue of global surveillance. Different institutes establish festivals, research centres and archival projects in various part of the world starting around 1980s.
Here are some of the online stores with interesting DVDs you can order.
The LCSD programme, Apparition II, by Klaus Obermaier and the Ars Electronica Futurelab will be shown in the Kwai Tsing Theatre from 16-17 Sep, 06 at 8:00 p.m. From the official programme note:
The camera based motion tracking system developed for APPARITION uses complex computer vision algorithms to extract the performers moving outline or shape from the background to provide constantly updating information for a body projection as well as qualitative calculations of certain motion dynamics, ...
It sounds interesting. Here are the links to the movies from the official website http://www.excile.at/.



Remember the Golan Levin & Zach Lieberman's Messa di Voce in the Art of Experimental Interaction Design book from IdN.

Image from http://tmema.org/

Image from http://www.idnproshop.com/
It is also showing now at the Tokyo's NTT ICC in the Kids Program. Keith has just visited the exhibition when he was in Tokyo a while ago.
And also the Medial Stage and Costume Design project from the German ART+COM.

Image from http://www.artcom.de/
The camera based motion tracking system developed for APPARITION uses complex computer vision algorithms to extract the performers moving outline or shape from the background to provide constantly updating information for a body projection as well as qualitative calculations of certain motion dynamics, ...
It sounds interesting. Here are the links to the movies from the official website http://www.excile.at/.



Remember the Golan Levin & Zach Lieberman's Messa di Voce in the Art of Experimental Interaction Design book from IdN.

Image from http://tmema.org/

Image from http://www.idnproshop.com/
It is also showing now at the Tokyo's NTT ICC in the Kids Program. Keith has just visited the exhibition when he was in Tokyo a while ago.
And also the Medial Stage and Costume Design project from the German ART+COM.

Image from http://www.artcom.de/
Writing about the nature-of-code workshop
1 Comments Published by Bryan on Tuesday, August 08, 2006 at 10:44 AM.
Here are some fragments of writing after the nature-of-code Processing workshop I attended weeks ago. They may not directly related to the class but some reflections on teaching and learning programming and interactivity.
Part 1
Part 2
Part 3
Part 1
Part 2
Part 3
If you know who Annie Wan is, she has a piece of work, Phenakistoscope at the current ISEA at San Jose.
Jonathan Glazer

http://www.academyfilms.com/
Bob Industries
http://www.bobcentral.com
Traktor
http://www.traktor.com/
Partizan

http://www.partizan.com/partizan/musicvideos/
Lynn Fox, Colonel Blimp

http://www.colonelblimp.com/directors/lynnfox/
from computer art magazine (www.computerart.com.cn)

http://www.academyfilms.com/
Bob Industries
http://www.bobcentral.com
Traktor
http://www.traktor.com/
Partizan

http://www.partizan.com/partizan/musicvideos/
Lynn Fox, Colonel Blimp

http://www.colonelblimp.com/directors/lynnfox/
from computer art magazine (www.computerart.com.cn)
有聞側田老師去了Granular Synthesis台灣之旅。
請老師快快報告Granular Synthesis一行的報告!
(有沒有聽他們的TALK, 我有MP3, 不過是SUCKS的)
很想知!
感激不盡!
請老師快快報告Granular Synthesis一行的報告!
(有沒有聽他們的TALK, 我有MP3, 不過是SUCKS的)
很想知!
感激不盡!
Keep your eyes peeled and mark your calendars for the 11th Annual Webby Awards Call For Entries. Entries will be accepted starting on September 19th, 2006. Be sure to look out for new and updated categories as the Webbys enter their second decade. Join the ranks of the most prestigious sites on the Internet, in categories as diverse as Automotive and Music to Sports and Weird.
http://www.webbyawards.com/entries/closed.php

