The 13th International Conference on Computer-Aided Design and Computer Graphics (CAD/Graphics 2013) is organized by the City University of Hong Kong. The conference will be held in Hong Kong on November 16-18, 2013, co-located with ACM SIGGRAPH Asia 2013 and ACM SIGGRAPH VRCAI 2013.
CAD/Graphics is affiliated with the Chinese Computer Federation (CCF) and is a biennial international conference. It provides a worldwide forum for international researchers and developers to exchange new ideas on computer-aided design, computer graphics, electronic design automation and visualization to explore new ideas and trends.
Regular and student registration includes access to all conference sessions, conference proceedings, lunches, coffee breaks, and banquet.
Cancellation Policy for Early Registration: Cancellations are required to be made up to 7 days (on/before November 9) in advance. Otherwise, no refund will be issued. A processing fee applies for all approved refunds.
(on/before Oct. 31)
(on/before Nov. 8)
|Regular||HKD 3200||HKD 3600||HKD 4000|
|Student||HKD 1600||HKD 1800||HKD 2000|
Students MUST show a current student ID upon checking in at the conference registration desk. Student registration is available for undergraduate and graduate students ONLY. The student rate is NOT available to post-doctorates
Since the conference venue is situated in the most convenient location with great public transportation network, any hotel along the MTR stations will allow conference guests to access to the conference venue without too many transportation hassles. For hotel booking, you may check out the agencies like Hotels.com, Ctrip, Agoda, Asiatravel.com.
The conference will be held at Run Run Shaw Creative Media Centre (CMC), City University of Hong Kong. City University of Hong Kong is located next to Kowloon Tong MTR station which is an interchange station for 2 rail lines, making it easily accessible from different parts of Hong Kong. The shopping mall Festival Walk is located next to the university with 200+ retail stores and restaurants. At the university campus, the state-of-the-art Run Run Shaw Creative Media Centre was designed by the world-renowned architect, Mr. Daniel Libeskind.
How to get to Run Run Shaw Creative Media Centre. It takes around 10~15 minutes from Kowloon Tong subway station to CMC on foot.
LT1, 3/F, CMC
|09:00||Keynote: GPU Parallel Computing: Programming Tools and Applications
LT1, 3/F, CMC
|10:20||Visibility & Rendering Techniques
13:15 – 13:35 Tours of Pure Land
|Consolidation & Reconstruction
|15:35||New Trends in VLSI CAD: From Mask to Logic
M9001 + Rooftop Garden, 9/F, CMC
18:15 – 18:45 Tours of Pure Land
18:45 – 19:15 Tours of Pure Land
|09:00||Keynote: In Search of Geometric Structure
LT1, 3/F, CMC
|Parameterization & Retrieval
13:00 – 13:30 Tours of Pure Land
|Deformation & Texture
|14:50||Posters Fast Forward
CMC Gallery, 3/F, CMC
|09:00||Keynote: Sampling and Reconstruction of High-Dimensional Visual Appearance
LT1, 3/F, CMC
13:00 – 13:30 Tours of Pure Land
|15:30||CAD & Interactive Techniques
|Curves & Surfaces
|17:20||Closing Remarks & Awards
|17:40||End of Program|
Day 1 09:00 LT1, 3/F, CMC
Kun Zhou is a Cheung Kong Professor and vice dean of the computer science department of Zhejiang University, and a member of the State Key Laboratory of CAD&CG, where he leads the Graphics and Parallel Systems Lab. Prior to joining Zhejiang University in 2008, he was a Lead Researcher of the Internet Graphics Group at Microsoft Research Asia. He received his BS degree and PhD degree from Zhejiang University in 1997 and 2002, respectively. His research interests include computer graphics and parallel computing, in the areas of geometry processing, real-time rendering and GPU parallel computing. He is currently on the editorial board of ACM Transactions on Graphics, The Visual Computer, and the Frontiers of Computer Science.
With many cores driven by high memory bandwidth, today's GPU has involved into an absolute computing workhorse. More and more scientists, researchers and software developers are using GPUs to accelerate their algorithms and applications. Programming the GPU for complex computations, however, is still far from easy with existing tools provided by hardware vendors. In this talk, I will introduce BSGP, a high-level programming language for general-purpose computation on the GPU. A BSGP program looks much the same as a sequential C program, and is thus easy to read, write and maintain. Its performance on the GPU is guaranteed by a well-designed compiler that converts the program to GPU kernels. We also provide an effective debugging system for BSGP programs based on the GPU interrupt, a unique feature of BSGP that allows calling CPU functions from inside GPU code. Using BSGP, we have successfully developed GPU algorithms for constructing several widely-used spatial hierarchies for high-performance graphics applications, and RenderAnts, the first Reyes rendering system that runs entirely on GPUs.
Day 2 09:00 LT1, 3/F, CMC
Niloy J. Mitra is an associate professor (Reader) in the Department of Computer Science at University College London (UCL). Earlier, he co-founded the Geometric Modeling and Visualization Center (GMSV) center at KAUST. He received his Ph.D. degree and Masters in Electrical Engineering from Stanford University. His research interests include shape understanding, fabrication-aware design, geometric modeling, recreational art, and computer graphics in general. In 2013, Niloy received the ACM SIGGRAPH Significant New Researcher Award and an ERC Starting Grant on SmartGeometry.
Shape structure is about the arrangement and relations between shape parts. Structure-aware shape processing goes beyond local geometry and low level processing, and analyzes and processes shapes at a high level. It focuses more on the global inter and intra semantic relations among the parts of shape rather than on their local geometry. With recent developments in easy shape acquisition, access to vast repositories of 3D models, and simple-to-use desktop fabrication possibilities, the study of structure in shapes has become a central research topic in shape analysis, editing, and modeling. In this talk I will talk about our recent findings and discuss about the emerging challenges and future research directions.
Day 3 09:00 LT1, 3/F, CMC
Ravi Ramamoorthi is an Associate Professor of Electrical Engineering and Computer Science at the University of California, Berkeley since Jan 2009. Earlier, he received his BS, MS degrees from Caltech and his PhD from Stanford University in 2002, after which he joined the faculty of the computer science department at Columbia University. He is interested in many areas of computer graphics, computer vision and signal-processing, having published more than 90 papers, including 45 in ACM SIGGRAPH/Transactions on Graphics. He has received a number of research awards, including the 2007 ACM SIGGRAPH Significant New Researcher Award for his work in computer graphics, and the 2008 White House US Presidential Early Career Award for Scientists and Engineers for his work on physics-based computer vision. He was also awarded the NSF Career Award (2005), Sloan Fellowship (2005), ONR Young Investigator Award (2007) and Okawa Foundation Research Grant (2011). Many of his contributions, such as spherical harmonic lighting and importance sampling, are widely used in industry. He has also been a leader in education, teaching the first open online course in computer graphics with total enrollments to date of 50,000 students, and he has advised more than 20 postdoctoral, Ph.D. and MS students.
Many problems in computer graphics and computer vision involve high-dimensional 3D-8D visual datasets. Real-time image synthesis with changing lighting and view is often accomplished by pre-computing the 6D light transport function (2 dimensions each for spatial position, incident lighting and viewing direction). Realistic image synthesis also often involves acquisition of appearance data from real-world objects; a BRDF (Bi-Directional Reflection Distribution Function) that measures the scattering of light at a single surface location is 4D and spatial variation and subsurface scattering involve 6D-8D functions. Volumetric appearance datasets are increasingly used for realism and can involve billions of voxels in three dimensions. In computer vision, problems like lighting insensitive facial recognition similarly involve understanding the space of appearance variation across lighting and view.
Since hundreds of samples may be required in each dimension, and the total size is exponential in the dimensionality, brute force acquisition or precomputation is often not even feasible. In this talk, we describe a signal-processing approach that exploits the coherence, sparsity and inherent low-dimensionality of the visual data, to derive novel efficient sampling and reconstruction algorithms. We describe a variety of new computational methods and applications, from affine wavelet transforms for real-time rendering with area lights, to space-time and space-angle frequency analysis for motion blur and global illumination, to compressive light transport acquisition. In computer vision, we introduce a new framework of differential photometric reconstruction to tame the complexity of real-world reflectance functions. The results point toward a unified sampling theory applicable to many areas of signal processing, computer graphics and computer vision.
*: IEEE Full Conference Paper
Chair: Ming-Te Chi
Day 1 10:20 – 12:05 LT2
Chair: Abel Gomes
Day 1 10:20 – 12:15 LT1
Chair: Hongxin Zhang
Day 1 13:45 – 15:15 LT2
Chair: Junhai Yong
Day 1 13:45 – 15:10 LT1
Chair: Evangeline F.Y. Young
Day 1 15:35 – 17:35 LT2
Chair: Xiaoyang Mao
Day 1 15:35 – 17:40 LT1
Chair: Ravi Ramamoorthi
Day 2 10:30 – 11:55 LT2
Chair: Niloy Mitra
Day 2 10:30 – 11:55 LT1
Chair: Weiyin Ma
Day 2 13:30 – 14:40 LT2
Chair: Oscar Kin-Chung Au
Day 2 13:30 – 14:30 LT1
Chair: Alberto Raposo
Day 3 10:30 – 11:55 LT2
Chair: Gershon Elber
Day 3 10:30 – 11:50 LT1
Chair: Issei Fujishiro
Day 3 13:30 – 15:10 LT2
Chair: Qunsheng Peng
Day 3 13:30 – 15:10 LT1
Chair: Fuhua Cheng
Day 3 15:30 – 17:10 LT2
Chair: Guiqing Li
Day 3 15:30 – 17:15 LT1
Day 2 14:50-15:30 LT1
Day 2 16:00-17:30 CMC Gallery, 3/F, CMC
Day 2 18:30-21:00
Royal Palace Chinese Restaurant 帝廷酒家
Address: 9/F, No. 1 Peking Road, Tsim Sha Tsui (尖沙咀北京道一號九字樓)
Tel: 3422 8628
Venue: Gallery 360, 8/F, CMC
Pure Land immerses visitors in the quintessential heritage of hundreds of Buddhist grotto temples, an art treasury abounding with murals, statues and architectural monuments. This UNESCO World Heritage site, also known as the Caves of the Thousand Buddhas is located at Dunhuang, a small town in northwestern China that is an oasis in the Gobi desert. It was a gateway to and from China on the ancient Silk Road, which carried trade between China, western Asia and India from the 2nd century BC until the 14th century AD for over 1000 years.
Using pioneering virtual reality technology, artists and scientists at CityU have developed an extraordinary new animated 3D experience. Visitors are immersed in a large 360-degree panoramic projection theatre that gives a true-to-life experience of being inside a cave temple and seeing its magnificent Buddhist wall paintings at one-to-one scale. Figures and objects in these paintings are dramatized by means of spectacular interactive 3D animations and digital effects that reveal their painterly beauty and underlying narrative meanings.
Pure Land brings to life the story painted as a single composition on the north wall of Cave 220, known as Bhaisajyaguru’s Eastern Paradise. The detailed mural depicts the paradise Eastern Pure Land of the Medicine Buddha, Bhaisajyaguru. It shows the seven forms or emanations that Bhaisajyaguru can assume as a healer. They stand in a row on lotus platforms with a pool below alongside numerous musicians that are accompanying four performing dancers. The Bhaisajyaguru sutra tells of the twelve great vows of the Buddha, relating to the provision of food, drink, clothing, medicine, and spiritual aids. Devotees were encouraged to light lamps in worship and this is depicted in this painting to either side of the musicians and in the altar with lamps between the dancers.
All regular papers accepted to CAD/Graphics 2013 will be published in a special issue of the Computers and Graphics Journal (Elsevier) to appear in ScienceDirect before the conference. Computers and Graphics is indexed in both SCI and EI. Other papers accepted will be published by Conference Publishing Services (CPS), submitted to the IEEE Digital Library, and submitted for indexing by EI. Selected papers on Electronic Design Automation will be referred to Science China (Information Sciences) or Journal of Computer Science and Technology to be considered for post-conference publication.
All contributions submitted to CAD/Graphics 2013 must be original, unpublished work. Any work that has previously been published or simultaneously been submitted in a substantially similar form to any other conference or journal will be rejected. Manuscripts must be written and presented in English.
Prepare your submission as a PDF file. Please use the Elsevier "elsarticle" LaTeX style to prepare your document. Please ensure your manuscript is set as double-column and that line numbers are included. For convenience, you may use this LaTeX template with the elsarticle class. In case you do not use LaTeX to typeset your paper, please reproduce the style and layout in the sample PDF file as closely as you can in the system you are using. The standard page limit is 10 pages, including figures, tables and references. The review process will be double blind. Please remove all personal data (like author, affiliation, etc.) from your submission!
August 5, 2013 - 23:59 UTC/GMT
(August 6, 2013 - 07:59 Hong Kong Time)
The conference solicits original submissions on theory and applications of Computer-Aided Design, Computer Graphics, Electronic Design Automation, Visualization and related disciplines. The topics include, but are not limited to:
|16/11 (Sat)||17/11 (Sun)||18/11 (Mon)||19/11 (Tue)||20/11 (Wed)||21/11 (Thur)||22/11 (Fri)|
|CAD/Graphics 2013||ACM SIGGRAPH Asia 2013|
|ACM SIGGRAPH VRCAI 2013|
Conference: 19 – 22 November
Exhibition: 20 – 22 November
Hong Kong Convention and Exhibition Centre
The 6th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques Asia will take place in Hong Kong from 19 – 22 November at the Hong Kong Convention and Exhibition Centre.
Both a conference and trade exhibition, get to meet, see, and interact with the international computer graphics and interactive techniques community at large. Witness the astounding advancements of computer graphics technologies, where stellar ideas blend with boundless artistry.
At the conference, look forward to a program line-up that includes the Art Gallery, Computer Animation Festival, Courses, Emerging Technologies, Posters, Symposium on Mobile Graphics and Interactive Applications, Technical Briefs, and Technical Papers.
The trade exhibition will offer participants hardware and software vendors to studios, educational and research institutions a vibrant platform to market their innovative products and services to computer graphics and interactive techniques professionals from Asia and beyond.